Advancing in age unlocks new subjects for the player to research, makes additional buildings and units available, and upgrades existing units to their equivalent in the new age. Players usually start in the first age, the Dark Age, and progress through later ages, including the Feudal, Castle and Imperial ages. Once the player advances far enough in research or completes certain conditions, a new age is made available. The player can advance their civilization by researching new units, technologies and other advancements. As a unit's HP drops, their attack power does as well. The attacking units usually do more damage as they get the first strike. When the units enter into battle, many warriors are seen, which begin to battle each other. The attack power and defensive capabilities of the attacking unit vary depending on the opposing unit's special abilities. This screen shows an adviser, who predicts the chance a given attack has of being successful. Before entering the battle, the game will display the statistics of both units, which consists of the units' health points, attack power, and defensive capabilities. There are many variables to be taken into account before battling an enemy. Some units may have additional defensive bonuses against certain types of enemy units or abilities. Each unit has movement, attack, defense, range and vision values. Infantry and cavalry units are only able to attack an enemy unit or structure in any adjacent square (with the exception of squares which are diagonally adjacent), while ranged units and some siege units are able to attack from a greater distance. Most units are divided into four main categories: Infantry, cavalry, ranged and siege units. Each civilization is also unique in the sense that they have different Unit Art (the Franks and Britons share art, and the Mongols and the Saracens share art), different Special Units (powerful civilization-specific units trainable from castles), and different high- and low-cost units. Each hero has special abilities which are unique to them. The Japanese hero is Minamoto no Yoshitsune the Saracens' hero is Saladin the Mongols' hero is Genghis Khan the Franks' heroine is Joan of Arc and the Britons' hero is King Richard the Lionheart. Roads are best for movement, while some terrains slow the player down but can provide other advantages, such as extra range or defense.Įach of the five civilizations has its own hero, which is stronger than other units. There are a variety of terrain types, such as roads, forests and grass. Each unit type is given a specific amount of spaces that it can move, with some having better movement capabilities than others. Units are able to move a certain amount of spaces in the four cardinal directions, with how far they can go affected by several variables, including the unit's natural movement abilities and terrain. The playing field is divided into a grid, with the player having an overhead perspective of the map. As a derivative of the Age of Empires series, other games of which are real-time strategy as opposed to turn-based strategy, The Age of Kings incorporates several features and mechanics commonly associated with real-time strategy, including technology advancement and resource and building management. It has a single-player campaign and scenario mode, as well as a multiplayer wireless and hotseat mode. The Age of Kings allows the player to command any one of five historical civilizations: the Britons, Franks, Mongols, Saracens and Japanese. Such items include portraits and coat of arms which are displayed in matchmaking lobbies, and monuments which are displayed in the player's Town Centers during the game.Age of Empires: The Age of Kings is a turn-based strategy video game developed by Backbone Entertainment and published by Majesco Entertainment for the Nintendo DS handheld video game console. Masteries are a series of tasks that can be completed which can unlock certain cosmetic items that can be displayed to other players in online games. Technologies Main article: Technology (Age of Empires IV) Units Main article: Units (Age of Empires IV)īuildings Main article: Buildings (Age of Empires IV) With the Anniversary Update celebrating the one-year anniversary of the game, two civilizations were added: The campaigns are themselves broken down into grouped scenarios.Īge of Empires IV launched with eight civilizations: The game includes four single-player campaigns, each covering the events of a historical period from the perspective of a particular civilization and accompanied by documentary-style narration and cinematics: Age of Empires III: The Asian Dynasties Review
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